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| Keyword | Brief description |
| Background processing with TURBO Pascal | A proposal for background processing on keyboard input |
| BASE80.LIB | Definition file for assembler programming |
| BASIC Z80-Assembler |
This article describes a Z80 assembler, which is written in BASIC, particularly for generating DATA instructions
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| BBS: Bulletin Board System | A communications system (PICS) based upon TURBO-Pascal |
| B.C.D arithmetic | B.C.D. arithmetic routines for the 8080 CPU |
| BDOSALL.MAC | The RSX reports all activities of BDOS functions executed including required parameters |
| BDOSREP.MAC | This RSX reports all activities of BDOS functions in terms of disc access |
| Binary to BCD conversion (I) | A hint for the conversion of a binary value into a corresponding BCD value |
| Binary to BCD Conversion (II) | A fast, multibyte binary to Binary-Coded-Decimal conversion routine |
| Binary tree | A procedure for sorting data |
| Binary trees and B-trees | A description of binary and B-trees |
| B+ trees, B++ trees, and statistics in AI | A description of B+ and B++ trees |
| BITS.MAC | A procedure handling bit streams of REL-80 files. |
| Bounce - a game with up to 100 levels | BOUNCE requires logical course of action, cleverness as well as nerves of steel |
| Byte base input/output | How bytes are handled on record based disk I/O |
| BYTE FILE for CP/M | Describes how to handle files on a byte base rather than record base |