Im Magazin „8000 PLUS" wurde im März 1993 der folgende Artikel abgedruckt.
Das Spiel NIONXX, dem Spiel TETRIS nachempfunden

NIONXX by Thomas Bethell, Great Dunmow, Essex

NIONXX is an addictive game of skill based on the classic computer game TETRIS. When you run the game, a box appears on the screen and into this rectangular blocks of different sizes fall. The object is to steer these blocks so that they fill up the box without leaving any spaces.
Slot the falling rectangular blocks into place before they reach the top of the box and you never know, perhaps you will even reach level 10!
The game is split into 10 levels, and as these increase, so does the number of blocks that fall into the box. This is where the game begins to get difficult. You have to position the blocks to make the best use of the space in the box - if it fills to the top and no more blocks can fall in, you will have failed that level.
You score points for every block that lands, and the number of points depends on the size of the block. If you make an unbroken line of blocks you score even more points. You position the blocks using the left and right cursor (arrow) keys and you can speed up or slow down the game with the up and down cursor keys. To end the game press 'Q'. If you fail a level, you have to repeat it until you get it right. Then you have to contend with the next level. Will you ever reach level 10?


This first section of this program accomplishes three tasks: it disables the STOP key, clears the screen and finally defines the sizes of the blocks
This section draws the box that the blocks fall into and provides the on-screen instructions. Lines 150 and 160 print the current score and level
This section of the program accepts your input which, in the case of this game, comes from the cursor keys. It responds to this input by moving the blocks from side to side and increases or decreases the speed. Pressing 'Q' will end the program
Lines 250 to 270 calculate the score and level. And lines 290 onwards work out if you have completed a level and, eventually, the game.
[BASIC-Listing]

Eingescanned von Werner Cirsovius
Dezember 2004
© 8000 PLUS