/********* ICE-1500 EMULATOR (DOS) TUTORIAL FEATURE MODULE SCREEN #P.1 ********/ menu = 1 define literally PR = '''To go to the previous screen, enter RTN or M''' define literally R = 'include SCRP.1 nolist' define literally N = 'include SCRP.2 nolist' define literally M = 'include FMOD nolist' DEFINE LITERALLY BHEX = 'BASE = HEX; BASE' cls /******************************************************************************/ ' ---------------------------' ' FEATURE MODULE P: SAVE DEBUG OBJECTS (5 screens) | SCRP1: SAVE DEBUG 1 |' ' | N = Next Screen |' 'There are two ICE-5100 emulator commands | R = Rewrite SCRP1 |' 'available to save debug objects (procedures, | PR = Previous screen |' 'LITERALLYs, memory types, BRKREGs, and TRCREGs). | M = Go to main menu |' ' | Q = Quit tutorial |' 'The PUT command saves debug objects to a file | RTN = Return to main path |' 'on disk. The APPEND command appends additional | SCR# = Screen desired |' 'debug objects to an existing file. ---------------------------' ' ' 'Two LITERALLYs (LITERALLYs definitions are discussed in MODO) will be used in' 'this feature module. They have been been defined as follows:' ' ' ' BHEX = ''BASE = HEX; BASE''' ' CURUP = ''CURY = CURY - 2; CLEAREOL''' ' ' 'Save the BHEX LITERALLY to a disk file (LIT.SAV). Enter: ' ' ' ' PUT LIT.SAV BHEX ' ' ' '-----------Enter N