/******** ICE-5100 EMULATOR (DOS) TUTORIAL FEATURE MODULE SCREEN #L.1 **********/ menu = 1 define literally PR = '''To go to the previous screen, enter RTN or M''' define literally R = 'include scrL.1 nolist' define literally N = 'include scrL.2 nolist' define literally M = 'include FMOD nolist' load MESSG namescope = rotate base = hex cls /******************************************************************************/ ' FEATURE MODULE L: TRACING EXECUTION (5 screens) ---------------------------' ' | SCRL1: TRACE 1 |' 'The ICE-5100 emulator stores the addresses of | N = Next screen |' 'instructions in a 254 frame trace buffer as | R = Rewrite SCRL1 |' 'they are executed. The trace buffer is cleared | PR = Previous screen |' 'by three occurrances: | M = Go to features menu |' ' | Q = Quit tutorial |' ' 1. Entering the "PRINT CLEAR" command | RTN = Return to main path |' ' 2. Using the FROM option of the GO, LSTEP, or | SCR# = Screen desired |' ' ISTEP commands ---------------------------' ' 3. Manually changing the program counter ($ pseudo-variable)' ' ' 'In the default condition, the emulator will trace each address that is ' 'executed. The PRINT command is used to display the contents of the trace' 'buffer. To display the entire trace buffer, enter: ' ' ' 'NOTE: This command will cause this text to scroll off the screen. Enter N ' ' to continue after this command has finished executing.' ' ' ' GO FROM 0 TIL #28 TRACE (#28 is address 0064H)' ' PRINT ALL ' '-------------Enter N to continue with this Feature Module--------------'