/************************** I2ICE TUTORIAL SCREEN #M5 **************************/
menu = 1
define literally P = 'include scrM.4 nolist'
define literally R = 'include scrM.5 nolist'
define literally N = '''To go to the next screen, enter RTN or M'''
define literally M = 'include aid.1 nolist'
cls
/*******************************************************************************/
'                                                      ------------------------'
'To edit a debug object that is stored in host        | SCRM5: SCREEN EDITOR 5 |'
'system memory, you only need to enter                | M = Go to AID1 menu    |'
'    EDIT name-of-debug-object <Enter>                | N = Next screen        |'
'You did this when you entered EDIT A1 and EDIT A2.   | P = Previous screen    |'
'This is a fast and easy way to modify break reg-     | Q = Quit tutorial      |'
'isters, LITERALLY definitions, and I2ICE PROCS.      | R = Rewrite SCRM5      |'
'After you have modified them, you need only press    | SCR# = Screen desired  |'
'Q(uit) and then E(xecute) for the new definition to   ------------------------'
'be stored in memory ready for use when emulating.    '
' '
'You have now learned some of the basic screen editor commands.  The AEDIT ed-'
'itor has many other features for modifying and appending text.  Consult the '
'AEDIT manual supplied with your I2ICE system for more information on the'
'I2ICE screen editor.'
' '
'This ends Feature Module M.  Enter RTN <Enter> to return to the main path of '
'the tutorial, or M <Enter> to go to the AID modules menu.'
'######################### END OF AID MODULE M #################################'