/************************** I2ICE TUTORIAL SCREEN #M5 **************************/ menu = 1 define literally P = 'include scrM.4 nolist' define literally R = 'include scrM.5 nolist' define literally N = '''To go to the next screen, enter RTN or M''' define literally M = 'include aid.1 nolist' cls /*******************************************************************************/ ' ------------------------' 'To edit a debug object that is stored in host | SCRM5: SCREEN EDITOR 5 |' 'system memory, you only need to enter | M = Go to AID1 menu |' ' EDIT name-of-debug-object <Enter> | N = Next screen |' 'You did this when you entered EDIT A1 and EDIT A2. | P = Previous screen |' 'This is a fast and easy way to modify break reg- | Q = Quit tutorial |' 'isters, LITERALLY definitions, and I2ICE PROCS. | R = Rewrite SCRM5 |' 'After you have modified them, you need only press | SCR# = Screen desired |' 'Q(uit) and then E(xecute) for the new definition to ------------------------' 'be stored in memory ready for use when emulating. ' ' ' 'You have now learned some of the basic screen editor commands. The AEDIT ed-' 'itor has many other features for modifying and appending text. Consult the ' 'AEDIT manual supplied with your I2ICE system for more information on the' 'I2ICE screen editor.' ' ' 'This ends Feature Module M. Enter RTN <Enter> to return to the main path of ' 'the tutorial, or M <Enter> to go to the AID modules menu.' '######################### END OF AID MODULE M #################################'