/************************** I2ICE TUTORIAL SCREEN #21 **************************/ menu=1 define literally P = 'include scr.20 nolist' define literally R = 'include scr.21 nolist' define literally RTN = 'include scr.21 nolist' define literally N = 'include scr.22 nolist' define literally M = 'include scr.2 nolist' Map 0 length 3k hs include ioproc mapio 0 length 40 ice(ioproc) source = false presrc = 0 postsrc = 0 load cmker2.abs base = hex define pointer top = $ reset break cls /*******************************************************************************/ ' ------------------------' 'To make use of IOPROC, you must cite it when you | SCR21: GO WITH IOPROC |' 'map I/O ports. Previously when you mapped I/O, you | M = Go to main menu |' 'entered "MAPIO 0 LENGTH 40 ICE". This time, enter | N = Next screen |' ' MAPIO 0 LENGTH 40 ICE(IOPROC) | P = Previous screen |' ' | Q = Quit tutorial |' 'Let''s see what difference this PROC makes in the | R = Rewrite SCR21 |' 'emulation display. Enter the following command: | SCR# = Screen desired |' ' GO FROM TOP ------------------------' 'Ignore the question marks and respond with 150' ' for Paid and 108 for Price.' ' ' 'NOTE: I2ICE has the ability to display source code for ASM< FORTRAN, Pascal,' 'and PL/M programs. To see how the source code display feature works and to' 'understand it''s requirements go to MOD_R.' '-------------------------------------------------------------------------------'